Apple takes 30% of App Store revenue by default. For US developers with less than $1M in annual proceeds, the App Store Small Business Program cuts that rate in half to 15%. Google Play automatically matches the 15% tier on the first $1M a developer earns each year, no enrollment required. At $500,000 in annual proceeds, that is $75,000 staying in your company instead of going to the platform — roughly one mid-level engineer's salary, or a full year of paid UA budget.
This is the operator-level guide to the Apple Small Business Program and the matching Google Play 15% tier, written for US indie developers, bootstrapped founders, and small studios. No marketing prose, no vague “significant savings.” Just the eligibility rules, the enrollment steps, the dollar math at real revenue levels, the edge cases that cost most developers money, and a day-one checklist.
What the App Store Small Business Program actually is
Apple launched the program in January 2021. Since then, any qualifying developer with less than $1M in total proceeds across their linked App Store Connect accounts pays 15% commission on paid app sales and in-app purchases instead of the standard 30%. The reduced rate applies to the first $1M of proceeds in a calendar year. The moment a developer crosses $1M, the standard 30% rate returns for the remainder of that calendar year, and the developer must re-qualify the next January.
Google Play runs a similar but simpler structure. Since July 2021, every Play developer automatically pays 15% on the first $1M in earnings per year, per developer account, and 30% on anything above that threshold. No application, no enrollment, no annual re-verification. Google's 15% tier resets every calendar year, and it applies cleanly to the first $1M bucket rather than retroactively disqualifying the whole year the moment you cross over.
Both programs target the same segment: indie developers and small studios. Both set the same $1M threshold. The implementation differs in important ways that matter if you are close to the line.
Who qualifies for the Apple Small Business Program
Apple's eligibility rules are public and strict. To qualify you need:
- An active paid Apple Developer Program membership ($99/year for individuals, $299/year for enterprise).
- Less than $1M in total proceeds in the prior calendar year, aggregated across every Apple Developer account associated with your business (including linked accounts, parent/subsidiary accounts, and accounts controlled by the same entity).
- The current calendar year to date also under $1M in proceeds.
- No outstanding violations of the App Store Review Guidelines or the Apple Developer Program License Agreement.
“Proceeds” means what Apple pays out to you after Apple's commission is deducted, not gross consumer spend. If your app grossed $1.2M and Apple took $300k at the 15% rate (for your first bucket) plus the 30% rate on the overage, your proceeds — what lands in your bank — is the $1M-ish net, but your gross was $1.2M, which is what Apple measures against the $1M threshold for the following year. Read Apple's official Small Business Program page for the precise legal definition before you plan around an edge case.
New developers qualify automatically on enrollment. Existing developers with ambiguous prior-year revenue — for example, a studio that spun up late in the year or restructured its entity — need to submit the enrollment request and wait for Apple to verify.
The transfer trap: the mistake that costs a full year of savings
Read this twice. If you transfer an app to another developer account, you lose Small Business Program status for the rest of the calendar year. The same rule applies to the receiving account. Accepting a transferred app disqualifies you until the following January.
This trap catches developers during:
- Founder-to-company migrations (moving an app from an individual account to a newly formed LLC).
- M&A transactions (an acquirer receiving an app from a founder's account).
- Internal consolidations (multiple Apple IDs being merged into a single corporate account).
- Investor-mandated restructuring (moving IP into a holding company).
If you are planning any of those moves, run the math first. At $500k in annual proceeds a mid-year transfer costs you roughly $75,000 in additional Apple commission. Most of the time the correct move is to delay the transfer until after the next January reset, or to complete the transfer early in the year so the next year's qualification window re-opens cleanly. Fold this into your startup app budget if an acquisition or restructuring is on the table.
How to enroll in the Apple Small Business Program
Enrollment happens inside App Store Connect. The steps:
- Sign in to App Store Connect as the Account Holder (not a team member with limited roles).
- Open Agreements, Tax, and Banking.
- Find the Small Business Program section and start the enrollment flow.
- Read and accept the updated Paid Apps Agreement. The SMB rate is governed by this agreement; you cannot opt in without accepting it.
- If your business controls multiple developer accounts, list and link every one of them. Apple aggregates proceeds across linked accounts when verifying the $1M threshold.
- Submit. Apple typically approves within a few business days once prior-year revenue is verified.
Enrollment is annual. Every January, Apple re-verifies your prior-year proceeds. If you finished the previous year under $1M, you stay in. If you crossed, you fall out until the next reset. Stale tax and banking info is the most common reason enrollments stall — keep it current.
Google Play's 15% tier: the automatic counterpart
Google Play's equivalent is structurally simpler. Since July 2021, every Play developer account pays 15% on the first $1M in earnings per calendar year and 30% on earnings above $1M. No enrollment. No application. No renewal. The 15% rate applies cleanly to the first $1M bucket and the 30% rate applies only to the overage — you never lose the 15% benefit on the first $1M, even in a year when you cross.
That structural difference matters at the threshold. Apple's program is all-or-nothing per calendar year: once you cross $1M on Apple, the 15% rate goes away retroactively on the rest of the year's proceeds. Google's is bucketed: the first $1M is always 15%, the overage is always 30%, regardless of when you cross. In a $1.2M year, Google is meaningfully cheaper on the same app.
Worked USD example: what the program is actually worth
The dollar math at real US indie and small-studio revenue levels:
| Annual proceeds | At 30% commission | At 15% commission (SMB) | Annual savings |
|---|---|---|---|
| $250,000 | $75,000 | $37,500 | $37,500 |
| $500,000 | $150,000 | $75,000 | $75,000 |
| $900,000 | $270,000 | $135,000 | $135,000 |
| $1,200,000 (Apple) | $360,000 | $0 (disqualified) | $0 that year |
| $1,200,000 (Google Play) | $210,000 blended | n/a — automatic tier | $150,000 vs flat 30% |
At $500k in annual proceeds the program is worth about one mid-level engineer's fully-loaded salary. At $900k it is worth a small engineering team's headcount for half a year. Most US indies redeploy those dollars into ASO, paid UA, additional contractors, or better backend tooling — which is exactly the feedback loop Apple and Google designed the programs to create. If monetization strategy is the next question, cross-link over to our app monetization models guide to plug the 15% rate into your revenue model.
What happens when you cross $1M mid-year
This is the scenario most worth planning around. On Apple, if your aggregated proceeds cross $1M in, say, August, the 30% rate kicks back in for September through December on that calendar year. You do not get the blended treatment Google Play gives you. Then, in January, you have to re-qualify — and because your prior-year proceeds exceeded $1M, you do not qualify for the next year's SMB rate either. Practical implications:
- If you are forecasting $1.05M and planning a Q4 push, the last $50k of upside is taxed at 30% and next year's whole first $1M is also at 30%. That is a ~$150k swing.
- Consider timing a price increase or a major release to either cleanly stay under $1M for the year (deferring $60-100k in proceeds to January) or to cross cleanly and early so the following year's re-qualification window is already a writeoff in your plan.
- Instrument revenue reporting early. You need a monthly proceeds dashboard that flags a threshold crossing 60 days out, not 5 days out.
Pitfalls and edge cases
A few corners that trip up real developers:
- Subscription commission interaction. Apple already reduces commission on auto-renewed subscriptions to 15% after 12 consecutive paid months on the App Store. If you are a pure subscription app, the SMB program and the Year-2 rate stack conceptually — but Apple always applies the lower of the two. You do not get an extra discount for being both SMB and Year-2.
- Google Play subscriptions. Since January 2022, Google Play charges 15% on all subscriptions from day one, regardless of tier. For subscription-heavy apps on Android, the first $1M bonus is effectively moot; you were already at 15%.
- Proceeds vs gross. Apple's legal definition of proceeds is the amount Apple pays you after their commission. But the $1M threshold for eligibility is measured against Apple's accounting of the developer's total sales activity — refer to Apple's agreement language and don't guess.
- DMA and alternative payment rules. In the EU, the Digital Markets Act has reshaped the commission picture with alternative payment options and reduced Apple fees. In the US, Apple's rules on external web links and alternative payments are still evolving under the Epic v. Apple litigation. Keep an eye on this if it materially changes your take-rate math, but for US domestic sales the Small Business Program is still the cleanest commission reduction available.
What US indies should do on day one
- Enroll in the Apple Small Business Program as soon as your Developer Program membership is active and your Paid Apps Agreement is accepted. On Google Play, no action is needed — the 15% tier is automatic.
- Model break-even and unit economics at 15% commission, not 30%. That changes MVP scope, pricing, and payback math meaningfully. Our mobile app development cost breakdown and MVP cost guide assume the 15% baseline for US indie builds.
- Instrument proceeds reporting from day one so a threshold crossing is visible 60 days out, not 5.
- Freeze app transfers between developer accounts unless the dollar math justifies losing SMB status for the year.
- Link every Apple Developer account your business controls in the enrollment flow. Missing a linked account is how developers lose eligibility retroactively.
- Review annually in January. Apple re-verifies; you re-confirm tax and banking. Build this into your calendar.
FWC Tecnologia: building for the 15% economics
FWC Tecnologia is a Brazilian nearshore partner building custom mobile apps and web systems for US founders — and our cost models assume the Apple Small Business Program rate as the default commission, not the headline 30%. When we scope an MVP or a revenue-bearing app for a US indie or small studio, payback models, LTV ceilings, and store-take assumptions all use 15%. That keeps the numbers honest at the revenue levels most of our clients actually ship at. If you are planning an app and want the economics modeled realistically, talk to us through our project scoping form or try the app cost calculator first.
Done right, the Apple Small Business Program and Google Play's 15% tier are not a bonus — they are the default revenue economics you should be planning around from day one. The developers who treat them as a footnote leave real money on the table. The ones who architect for them build better businesses.
